Bardzo dobry poradnik. Nie podoba mi się tylko balans. Na początku jest za łatwo, a na końcowa walka z Bossem jest zbyt trudna, bo gracz nie ma już miecza.
Czy można przerabiać Twoją grę i upublicznić zmodyfikowaną wersje na Itch.io, oczywiście podam Ciebie jako autora oryginału? Twój Tutorial wygląda jak ciekawa gra do modyfikacji.
That brown thing is actually a sign. From the pixel art alone is kinda hard to tell xD, thankfully, you can edit every sprite of the game. To enter the cave you must actually go this way:
Basically if you approach an enemy and touch it, means you hit first and they lose a square, if enemies touch you first, you lose health first.
From that contact, a turn based real time combat begins: the squares are the health of the enemy and also how many times it can hit you before dying.
and thats basically it.
if you wanna go further:
enemies health is also how powerful they are (how much they’ll damage you per turn), and that’s: >their life/3
so enemies with 1, 2 or 3 health will deal 1 damage per turn
enemies with 4, 5 or 6 health will deal 2 damage per turn
and enemies with 7, 8 damage will deal 3 damage per turn
finally: you can hit an enemy from the back, skipping their next turn (which instantly kills rats, cause they only have 1 turn). To do it, just look the way they’re moving, and hit them from the oposite side.
Final tip: click “open studio” to mess around with the tutorial inside TRS editor! Have fun!
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Bardzo dobry poradnik. Nie podoba mi się tylko balans. Na początku jest za łatwo, a na końcowa walka z Bossem jest zbyt trudna, bo gracz nie ma już miecza.
Czy można przerabiać Twoją grę i upublicznić zmodyfikowaną wersje na Itch.io, oczywiście podam Ciebie jako autora oryginału? Twój Tutorial wygląda jak ciekawa gra do modyfikacji.
Zdecydowanie! Poradniki tworzone przez społeczność będą bardzo przydatne dla nowych użytkowników; mój poradnik to jedynie podstawowy punkt wyjścia.
Cool tutorial! Two things:
1. I'm stuck at the Cursed Cave part. I flipped the switch to get rid of the gate; the brown part just says "Cursed Cave" but does not go anywhere?
2. I'm still confused about combat. I kept winning without knowing why. Could you explain it more to me?
Hi, thank you so much!
From that contact, a turn based real time combat begins: the squares are the health of the enemy and also how many times it can hit you before dying.
and thats basically it.
if you wanna go further:
>
their life/3Final tip: click “open studio” to mess around with the tutorial inside TRS editor! Have fun!
very cool tutorial, would be nice if the text could be a little more readable.
We’ve updated the readability!
Very neat tutorial!
Thank you so much man! Come join the jam!